Main Page   Modules   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

de2DLine Member List

This is the complete list of members for de2DLine, including all inherited members.
Ide2DObject::Claim()=0IdeRefCountBase [pure virtual]
deRefCountBase::Claim()deRefCountBase [inline, virtual]
de2DLine(deVec3d PointList[], long NumPoints, deARGB color=0xFFFFFFFF, deDouble FadePerSecond=0.0, deFloat Depth=10.0f)de2DLine
de2DLine(deVec3d Start, deVec3d End, deARGB color=0xFFFFFFFF, deDouble FadePerSecond=0.0, deFloat Depth=10.0f)de2DLine
de2DLine(deRect &LineRect, deARGB color=0xFFFFFFFF, deDouble FadePerSecond=0.0, deFloat Depth=10.0f)de2DLine
de2DObject(IdeVertexBuffer *VBuffer, IdeRenderTexture *Texture, deFloat Depth, deBoolean ExpireNow=DE_FALSE)de2DObject
deRefCountBase()deRefCountBase [inline, protected]
GetDepth() constde2DObject [virtual]
GetTexture() constde2DObject [virtual]
GetVBuffer() constde2DObject [virtual]
HasExpired() constde2DObject [virtual]
m_Alphade2DLine [protected]
m_FadePerSecondde2DLine [protected]
MakeExpire()de2DObject [virtual]
Move(deVertex DeltaXY)de2DObject [virtual]
Ide2DObject::Release()=0IdeRefCountBase [pure virtual]
deRefCountBase::Release()deRefCountBase [inline, virtual]
SetDepth(deFloat Depth)de2DObject [virtual]
SetTexture(IdeRenderTexture *Texture)de2DObject [protected]
SetVBuffer(IdeVertexBuffer *VBuffer)de2DObject [protected]
Update(deDouble DeltaTime)de2DObject [virtual]
UpdateObject(deDouble DeltaTime)de2DLine [protected, virtual]
~de2DLine()de2DLine [protected, virtual]
~de2DObject()de2DObject [protected, virtual]
~deRefCountBase()deRefCountBase [inline, protected, virtual]
~Ide2DObject()Ide2DObject [inline, protected, virtual]
~IdeRefCountBase()IdeRefCountBase [inline, protected, virtual]

Generated on Mon Sep 12 20:12:04 2005 for Destiny3D by doxygen1.3-rc3